Ajay Shirley's profile

Four- Legged Character Sculpting

Four- Legged 
Character Sculpting
Task
      Sculpt a four-legged character in Zbrush, Texture using Substance painter, and render using Arnold renderer.
Software
       Zbrush
       Substance painter
       Maya (Arnold Renderer)
Work Flow
       Sculpted a Dog in Zbrush, UV unwrapped, and exported both the low poly & high poly mesh into the substance-added texture to the mesh then exported the textures, took the sculpted Dog into Maya textured and lighted the scene and rendered using Arnold Renderer.
Zbrush
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Four- Legged Character Sculpting
Published:

Owner

Four- Legged Character Sculpting

Published: